/*
 * BasicEffects.h
 *
 *  Created on: Dec 12, 2012
 *      Author: raysue
 */

#ifndef BASICEFFECTS_H_
#define BASICEFFECTS_H_

#include "SDL/SDL.h"

namespace eats_core {

class BasicEffects {

	public:
		BasicEffects();
		virtual ~BasicEffects();

		void fadeOut(SDL_Surface * dest_surface, int miliseconds);

		typedef struct arg_struct {
			SDL_Surface * surface;
			int timeMiliseconds;
		} Arguments;

	private:



};

}

#endif /* BASICEFFECTS_H_ */
